Games with a pulse. Apps with a personality.
SHUM Games designs and ships playful software — from first sketch to the store.
Games and apps you can open.
Canyon Jet
An air combat sim in a canyon. Jets, tight walls, no room to miss.
Skullwyke
A pirate raid in the browser. Grab a crew, take the seas.
Smart Zombie Tour
A thinking zombie on a city tour. Puzzle, brains, and a sunset over the skyline.
Lovim
A fishing companion: map, catches, forecasts, and a crew on the water.
KeysToProfit
Reply with hotkeys. Open apps and sites — almost with one key.
Games we're building now.
Leave your email — we'll send you a link after release.
Polybite
A turn-based strategy with dragons in the Middle Ages.
We'll send the link after release.
Fill in the form. When the game ships, you get the link.
Play, product, place.
Games
Original mobile games with tight loops and a voice you remember.
Apps
Consumer apps that feel considered.
Live in the world
Maps, geo, and local moments.
Sound first
Music, SFX, and haptics as part of the design.
From spark to store.
Concept & game design
Loops, progression, economy, and the feeling of one more round.
iOS & Android
Native-quality clients and releases you can iterate on.
Prototype fast
Playable builds in weeks.
Launch & live
Polish, analytics, updates.
Small studio. Full cycle.
Listen
Brief, audience, constraints.
Play
Paper, prototype, feel.
Build
Design, engineering, sound.
Ship
Stores, metrics, next version.
Loud on purpose.
SHUM means noise — the good kind.
Got a game, an app, or a half-formed idea?
Tell us what you want people to feel.